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April 20, 2014
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Dan the gaming Guy's Blog

 
 

Dan the gaming Guy's Comments

Comment In: [News - 04/03/2014 - 07:08]

Truth of the matter is, ...

Truth of the matter is, software development is more expensive than its worth if you do acurate projections of cost with an unproven product. r n r nThe business case will almost never make sense on an original ip. r n r nSeems like in most cases, new ip 's ...

Comment In: [News - 01/31/2014 - 01:43]

This appear to be an ...

This appear to be an unbalance of production and creative IMO. Almost all game projects require great creative to be successful, but without strong producers/PM 's driving ideas to completion even if this effort is lead by a creative , this is what happens. 75m in the hole and not ...

Comment In: [Blog - 09/12/2013 - 12:00]

In short, a producers primary ...

In short, a producers primary priorities are: r n1 Creates constant visibility as to where things are at in a fast changing environment communication r n2 Establishes ownership who is doing what r n3 Sets goals, gets buy in from the team, keeps people accountable to their commitments when things ...

Comment In: [Blog - 09/11/2013 - 03:10]

Maybe you feel like an ...

Maybe you feel like an outsider because you 've only been in the business 6 years. I 've been in it 13 years and surrounded by people still my senior. r n r n Do you play games is an honest question depending on what game you 're talking about. ...

Comment In: [News - 07/23/2013 - 04:23]

Directly reflects the intellamiagence level ...

Directly reflects the intellamiagence level of their respective users. r n r n P

Comment In: [News - 06/06/2013 - 06:28]

This whole idea of digital ...

This whole idea of digital ownership is fleeting. Even if you own a 60 disk copy of a game, just look at the 30 page EULA stating everything you cannot do with what you just purchased, and all the rights they have to drop support at any time. The idea ...