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Blogs

Dan Felder's Blog

The depths of game design, where the cautious dare not tread.

Member Blogs

An Open Letter to Bioware Regarding Mass Effect 3's Ending  Featured Blogs
Posted by Dan Felder on Mon, 19 Mar 2012 01:49:00 EDT in Design, Console/PC
[Minor Spoilers within] William Goldman once wrote that the secret to a great ending is to give the audience, "Exactly what they want, but not in the way they expect." Bioware certainly gave us what we didn't expect, but not at ALL what we wanted.
Read More... | 22 Comments

Slaying the Dragon: Think Small  Featured Blogs
Posted by Dan Felder on Tue, 30 Nov 2010 02:50:00 EST in Design
There are times when it pays to be small.
Read More... | 8 Comments

Slaying the Dragon - Fight Fire With Water
Posted by Dan Felder on Wed, 17 Nov 2010 08:14:00 EST in Business/Marketing
How Indie Game Companies Can Hold Their Own by aiming at the dragon's weakpoints.
Read More... | 0 Comments

Slaying the Dragon  Featured Blogs
Posted by Dan Felder on Mon, 25 Oct 2010 12:40:00 EDT in Business/Marketing
How indie studios can hold their own.
Read More... | 7 Comments

The Case for Games as Art
Posted by Dan Felder on Thu, 12 Aug 2010 04:26:00 EDT in Design
Imagine this... You are in the midst of an art installation. There are paintings along the walls and corridors. You cannot see all of them at once and must walk through the area to experience them all. Is this art?
Read More... | 5 Comments

Games Just Aren't Movies
Posted by Dan Felder on Fri, 06 Aug 2010 03:26:00 EDT in Design
Designers who try to make games like movies are going to get burned. Luckily, there's another place we can look to for inspiration.
Read More... | 2 Comments

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Dan Felder's Comments

Comment In: 'I just want the game to let me play it already.' [News - 02/14/2013 - 01:19]

As long as people continue ...

As long as people continue to attempt to differentiate story and gameplay there will continue to be dissonance between them. I 'd rather developers just focused on what experience they want to create for their audience, just like every other medium does without nearly so much debate about its components.

Comment In: Is Proteus a game -- and if not, who cares? [News - 01/30/2013 - 03:43]

Like the word, play itself ...

Like the word, play itself and many, many, many other words in English - the word game means many different things in different contexts. I 'm not sure why this is distressing so many people. r n r nFrankly, it seems more and more we call a game anything that ...

Comment In: Opinion: Yes, we need more research, and the industry should support it [News - 01/18/2013 - 02:09]

It 's really win/win. r ...

It 's really win/win. r n r nIf we show that videogames are so powerful in changing behavior that they can cause normal kids to become violent murderers, imagine the incredible power they have to cause good, moral things. r n r nIf we don 't show that videogames can ...

Comment In: Opinion: Video games and Male Gaze - are we men or boys? [News - 06/29/2012 - 03:51]

shakes head r n r ...

shakes head r n r nThe fact that there 's a giant ass on the thumbnail to draw attention to the article strikes a strange mix of almost-hypocritical and mostly-distasteful. I understand the satire-like social commentary meant by it, but it 's just unpleasant. r n r nReading comments on ...

Comment In: Token video game characters distract from real stories - Anna Anthropy [News - 10/08/2012 - 07:30]

Can 't we have both ...

Can 't we have both Why can 't there be fewer women in games because it began as a mostly masculine culture, which in turn makes women feel more out of place, which makes it so there tend to be fewer women in games, which market analysts look at and ...

Comment In: Opinion: Do we as an industry reward negative attention? [News - 09/04/2012 - 03:09]

Then they finished the game ...

Then they finished the game and by gum, some vocal people sure hated that ending. r n r nSo BioWare read the vitriolic comments, listened to the petitions, and made a new ending that tried to address some of these concerns. And guess what The haters still hated it. We, ...

[More Dan Felder Comments]   

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