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Christian Nutt's Blog   Editor Blog


Gamasutra's main editor in charge of the blogs section. Please feel free to reach out to me with any questions you have about blogging on Gamasutra -- either technical or related to content. 

You can read our blog guidleines here

I've been writing professionally about video games since 1999, first on the consumer and, since 2007, the industry side. I've also written and edited dialogue for the downloadable fighting game Skullgirls.

You can also follow me on twitter or email me.


Expert Blogs

Posted by Christian Nutt on Fri, 12 Sep 2014 03:57:00 EDT in Business/Marketing, Console/PC
I wrote that giant history, but here's my personal take.

Posted by Christian Nutt on Thu, 03 Jul 2014 07:39:00 EDT in Business/Marketing, Console/PC
We do news reporting on this stuff, but I also have thoughts as a player of games and a Nintendo-watcher... So here are some less-varnished thoughts on what Nintendo's management had to say to its shareholders.

Posted by Christian Nutt on Thu, 08 May 2014 03:38:00 EDT in Business/Marketing, Design, Console/PC
How Nintendo's Tomodachi Life stepped on the land mine that is identity and politics in the 21st century: What the game is, and why things happened the way they did.

Posted by Christian Nutt on Fri, 04 Apr 2014 10:08:00 EDT in Business/Marketing, Console/PC
Monster Monpiece is a Japanese trading card game for the Vita that had to be censored for U.S. release. I ponder what the moe phenomenon is doing to JRPGs, and speak to the publisher to find out about the game and its audience.

Posted by Christian Nutt on Mon, 17 Feb 2014 02:18:00 EST in Business/Marketing, Production
Kotaro Uchikoshi, the director of Virtue's Last Reward, took to Twitter to tell his Western fans that the third game in the Zero Escape franchise would not be forthcoming any time soon. What should he do to remedy that?

Posted by Christian Nutt on Tue, 04 Feb 2014 02:38:00 EST in Business/Marketing, Console/PC, Social/Online, Smartphone/Tablet
Nintendo recently announced a new "quality of life" initiative to bring together health and games. I take a look at its history and at Iwata's remarks to figure out what form that might end up taking.

Christian Nutt's Comments

Comment In: [Blog - 10/30/2014 - 03:49]

@Mikhail Mukin r n r ...

@Mikhail Mukin r n r n booth babies Now there 's an idea. r n r n As to booth babies. What is wrong with having them We males with normal health and regular sex preferences like good looking, sporty, stylishly dressed girls. r n r nlol. r n

Comment In: [News - 10/31/2014 - 06:31]

Yupppppp r n r nHere ...

Yupppppp r n r nHere 's hoping Phantasy Star Nova comes, at least.

Comment In: [Blog - 10/28/2014 - 02:14]

That 's funny I 've ...

That 's funny I 've felt the same way during MH3. But it 's not really incongruous with its theme -- actually, they 've worked hard to make the monsters feel like believable animals AND make it a game in a culture that 's based around hunting, so it gels.

Comment In: [Blog - 10/30/2014 - 02:29]

On the other hand, there ...

On the other hand, there 's a lot of ersatz evolutionary biology stuff that gets tossed around in online forum discussions...

Comment In: [Blog - 10/30/2014 - 02:29]

Definitely do not do a ...

Definitely do not do a KS until you are positive you are ready. That 's crucial.

Comment In: [Blog - 10/28/2014 - 02:14]

For the record, I didn ...

For the record, I didn 't share that link because it 's a 100 WATERTIGHT REFUTATION of the idea that anybody can make their own game it just made me consider the idea that maybe it 's not as simple as it 's often assumed to be by people who ...