My Message close
GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
May 21, 2013
 
Insomniac Games
Engine Programmer
 
Vicarious Visions / Activision
Senior UI Artist-Vicarious Visions
 
Treyarch / Activision
Sr. UX Designer
 
The Workshop
Character Artist
 
Trendy Entertainment
Marketing Producer
 
Visual Concepts
Game Build Engineer - 2K Sports
spacer
Blogs

Chris Hendricks's Blog

Chris Hendricks's Comments

Comment In: All Your Nintendo Let's Plays Are Belong To Nintendo? [Blog - 05/17/2013 - 12:26]

Remember when you were a ...

Remember when you were a kid at your friends house and he only had one controller or was playing a single player game and he wouldn 't let you play and how selfish you thought that was. How you wanted to smack him and take the controller and play the ...

Comment In: Nintendo's Difficult Path Forward [Feature - 04/30/2013 - 04:46]

Not all games for the ...

Not all games for the Wii U will use the Gamepad in a major way. However, if it was a 100 accessory, even fewer games would use it, and developers couldn 't depend on it to exist, just as developers couldn 't depend on the existence of MotionPlus for the ...

Comment In: Designing the Wii U [Blog - 04/26/2013 - 03:58]

That 's an interesting take ...

That 's an interesting take on it. It occurs to me that this is the first time Nintendo has put out a console that is so similar to the previous ones: r n r n- It 's only the second console with backwards compatibility. r n- It 's the first ...

Comment In: Unity drops Flash support, says Adobe is not firmly committed [News - 04/24/2013 - 05:42]

I was a Flash developer ...

I was a Flash developer and moved to Unity. Whenever Unity has a UNITE conference, they devote a day beforehand to getting Flash developers introduced to Unity. Unity might not be the chosen one, but it 's taking a big chunk of them.

Comment In: See this new fluid simulation algorithm in action [News - 04/23/2013 - 10:15]

Fair enough. Their demo obviously ...

Fair enough. Their demo obviously works with moving objects moving walls, holes in glass , I 'm surprised they didn 't show a character walking through it.

Comment In: Disney veterans form Hyper Hippo, a new kids' games studio [News - 03/21/2013 - 11:55]

There 's a jobs section ...

There 's a jobs section at the bottom of the homepage... indeed you could.

[More Chris Hendricks Comments]   

UBM Tech