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Blogs

Chris Ainsworth's Blog

Hi there. I make games and write words sometimes.

driph.com

Chris Ainsworth's Comments

Comment In: RIP 1UP: A brief reflection on games journalism [Blog - 02/21/2013 - 07:53]

I finished reading this here ...

I finished reading this here rather than via your tumblr, just for the extra Gamasutra ad impression. You can buy me .00001th of a drink to thank me later. r n r nAside from youtube producers, are there any games writers that have made the jump to writing for their ...

Comment In: 9 old arcade games Atari's next owner (or you!) should revisit [News - 01/25/2013 - 01:21]

I 'll take one I, ...

I 'll take one I, Robot license, please. r n r nFun article, I 'd love some of these to again see the light of day, but on the other hand, there 's always the chance of another Star Raiders or Yars Revenge lackluster revisit.

Comment In: Postmortem: What Would Molydeux - a global game jam [News - 04/03/2012 - 11:01]

By the way, if you ...

By the way, if you 'd like to check out the local games, here 's what Las Vegas produced: r n r nBunny Bus-ter r nhttp://www.whatwouldmolydeux.com/display.php GameID 252 r n r nHourglass r nhttp://www.whatwouldmolydeux.com/display.php GameID 265 r n r nWhen Doves Cry r nhttp://www.whatwouldmolydeux.com/display.php GameID 286

Comment In: Interview: Kill Screen & The Evolution Of Game Magazines [News - 12/24/2009 - 08:39]

Jeffrey, the name is a ...

Jeffrey, the name is a lot nerdier than it sounds. Kill Screen is a term for the point where a game just dies, usually due to code. Pac-Man lvl 256 is a commonly known one, and the term was popularized after Brian Kuh's mention of it in King of Kong ...

Comment In: Rocksteady's Sefton Hill Unmasks Batman: Arkham Asylum [Feature - 10/19/2009 - 01:30]

Also, we had the philosophy ...

Also, we had the philosophy that if it's something that's simple for Batman to do in his world, then it should be easy for the player to execute as well. That's where the combat's simple controls came from. I love that idea.

Comment In: DOTA Creator Goes Commercial With League of Legends [News - 10/08/2008 - 03:32]

Yeah, Guinsoo created the Allstars ...

Yeah, Guinsoo created the Allstars variant later taken over by IceFrog . While Eul's DotA was the true beginning of the gametype after Aeon of Strife , it was Allstars that propelled it to the popularity level we see today.

[More Chris Ainsworth Comments]   

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