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September 19, 2014
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Brian Tsukerman's Blog

 
 

Brian Tsukerman's Comments

Comment In: [Blog - 06/12/2014 - 02:24]

Last point seems to cut ...

Last point seems to cut off suddenly. r n r nOtherwise, I agree with the concern of releases being underwhelming in order to sell you excitement through microtransactions. It 's the same bait-and-switch feeling I got when certain games released DLC 's very soon after their initial release. r n ...

Comment In: [Blog - 05/09/2014 - 05:06]

Really interesting example of the ...

Really interesting example of the priorities and influence wielded by developers and publishers in the process of making a game. I 'm looking forward to reading the upcoming articles, especially on the Kickstarter campaigns.

Comment In: [News - 01/15/2014 - 01:52]

A part of me hopes ...

A part of me hopes that Steam will end up distributing both music and shows the way it already does games, but it doesn 't feel like it 's likely to happen. Since Steam already has a software section though, I 'd like to see the OS with at least ...

Comment In: [News - 12/19/2013 - 04:06]

Just the style of these ...

Just the style of these glasses already puts it above Google Glass and the Oculus Rift in my book. I 'm not about to drop 3 grand just to enjoy some AR apps, but I 'm looking forward to seeing how all this glasses and headgear tech develops. Hopefully within ...

Comment In: [News - 12/18/2013 - 01:57]

Brilliant idea on Quinn 's ...

Brilliant idea on Quinn 's part. I 'll definitely be getting a lot of use from this.

Comment In: [News - 12/18/2013 - 06:00]

As I understood it, senior ...

As I understood it, senior executives at these companies only ever have two options when talking to shareholders: silence, and unabashed promotion. Since silence is usually interpreted as bad, why be surprised that they hype up their unreleased game I 'm more surprised that they didn 't expect bugs and ...