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Brian Canary's Blog

 
Brian has been a designer in the games industry for over a decade and has worked on many distinguished MMO, console, and mobile games.
 

Brian Canary's Comments

Comment In: [Blog - 09/26/2013 - 07:10]

The only design MW teaches ...

The only design MW teaches at all is that skinner boxes work. There is nothing at all surprising or even novel about the design. The success is simply that there was a new frontier in the form of an exploding social network. You would get the same response if you ...

Comment In: [Blog - 09/03/2013 - 09:10]

Thanks for putting this together. ...

Thanks for putting this together. Until slash and burn becomes an artifact, we all need as much leverage as we can get

Comment In: [News - 08/07/2013 - 09:01]

Way to post a trite, ...

Way to post a trite, sensationalized headline, Mr. Rose. Perhaps you are a thorn in Gamasutra 's side, as I thought they had journalists with integrity.

Comment In: [News - 01/02/2013 - 04:30]

Then there is always the ...

Then there is always the biblical definition: r n So then because thou art lukewarm, and neither cold nor hot, I will spue thee out of my mouth.

Comment In: [News - 11/28/2012 - 01:15]

I love that this little ...

I love that this little disruption actually generated real, honest to god VIRALITY not manufactured by rooms of metrics obsessed product managers.

Comment In: [News - 08/01/2012 - 12:05]

This sucked the first time ...

This sucked the first time when it was called Majestic.