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Ara Shirinian's Blog

Ara Shirinian's Comments

Comment In: A Tale of Two Talent Trees [Blog - 05/13/2013 - 03:00]

Another interesting side effect seems ...

Another interesting side effect seems to be that in sequential presentation, a really engaged player wants to directly compare the choices, but the interface interferes with this by making direct comparison a really cognitively demanding and unpleasant process. The player generally has to remember item X while scrolling to then ...

Comment In: Apathy and refunds are more dangerous than piracy. [Blog - 03/18/2013 - 05:10]

This makes me fantasize about ...

This makes me fantasize about where game development and its economy would be if consumers could return games they didn 't like.

Comment In: Are Game(r)s Art(ists)? [Feature - 03/12/2013 - 04:30]

If the intent of the ...

If the intent of the creator is not what defines art, then the concept of art can balloon up to encompass almost everything in the universe.

Comment In: What’s the difference between Gamification and Serious Games? [Blog - 03/11/2013 - 05:45]

Any game where performance, skill, ...

Any game where performance, skill, overcoming challenges and stretching the limits of ability is a substantial component. Chess, Street Fighter, Trials, Demon 's Souls, etc. Even COD. The depth designed into games like these isn 't adequately represented by words like fun.

Comment In: Hate the game, not the journalist: Another meditation on games journalism [Blog - 03/06/2013 - 04:23]

It isn 't my impression ...

It isn 't my impression that anybody is blaming journalists for the state of tech/games journalism. Although I 'm unclear about what you mean by the state of. Obviously there are a lot of dynamics at work here that can 't be influenced by a given writer. r n r ...

Comment In: Inside the Execution Labs Incubator: I'm gonna need a bigger canon [Blog - 03/01/2013 - 04:50]

If we didn 't have ...

If we didn 't have an established canon, we would have more original games but it would be at the cost of accessibility. I don 't buy one bit that our reliance on conventions comes from some kind of longing to belong though. r n r nI think most gamers ...

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