Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 24, 2014
arrowPress Releases
July 24, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Andy Lundell's Blog

 
 

Andy Lundell's Comments

Comment In: [News - 06/26/2014 - 10:05]

I watched most of it. ...

I watched most of it. I skipped ahead at the beginning. r n r nWhat Oculus and Valve have been sharing is veiled marketing material. r n r nDon 't get me wrong. Better quality is better. Of course it is. And Oculus is doing amazing stuff at an incredible ...

Comment In: [News - 06/13/2014 - 04:28]

I am looking forward to ...

I am looking forward to this game. r n r nI really believe that consumers are going to be disappointed with games that try to use the Oculus Rift as though it was Star Trek 's holodeck. It 's great to see game designers pushing past the obvious to find ...

Comment In: [News - 06/02/2014 - 03:36]

That 's great No one ...

That 's great No one 's saying you shouldn 't play with it and have fun. r n r n r nBut ..., if you 're trying to make money, or even just trying to get your art out to a wide audience, then you 're taking a terrible penalty ...

Comment In: [News - 05/21/2014 - 07:40]

I specifically mentioned users . ...

I specifically mentioned users .

Comment In: [News - 05/20/2014 - 05:24]

It 's by far the ...

It 's by far the silliest and least interesting thing they could do with the technology. They 're clearly depending on letting the hardware do all the work. The actual game was an afterthought that they didn 't want to spend any time or money on. r n r nAs ...

Comment In: [Blog - 05/14/2014 - 04:49]

Gamasutra keeps running articles like ...

Gamasutra keeps running articles like this Over and over and over , they 've never ONCE touched on the number one reason I dislike F2P games. r n r nI don 't like thinking about my real-world bank account. It 's stressful, and it either makes me feel guilty for ...