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May 25, 2013
 
Treyarch / Activision
Technical Animator
 
Treyarch / Activision
Game Systems Designer
 
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Senior Tools Engineer
 
Airtight Games
Environment Artist
 
App Minis LLC
Senior Unity Game Programmer
 
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Blogs

Andrew Woods's Blog

Andrew Woods's Comments

Comment In: App Store Optimization: The basics [Blog - 05/14/2013 - 03:35]

Great overview of the basics ...

Great overview of the basics of ASO

Comment In: On Dead Space 3, Tungsten and Microtransactions [Blog - 03/08/2013 - 12:21]

The choice whether or not ...

The choice whether or not to use micro transaction still remains, In good game design one can find a rewarding game experience with or without making micro transactions. Cheers

   

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