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April 19, 2014
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Andrew Pellerano's Blog

 

I design and program cross platform free to play games.

 

Member Blogs

Posted by Andrew Pellerano on Mon, 31 Mar 2014 09:49:00 EDT in Business/Marketing, Design, Indie, Smartphone/Tablet
Why is game cloning on the rise? Commodity game designs continue to be released as stand-alone games without the proper clone protection. In this article we'll talk about what it means to be a commodity game design and what to do if you've made one.


Posted by Andrew Pellerano on Tue, 17 Sep 2013 12:35:00 EDT in Business/Marketing, Design, Console/PC, Social/Online
First we'll dispel the most common League of Legends misconception and then go into detail on all the things they're doing right. If you want to know how to properly use LoL's monetization model, keep reading.



Andrew Pellerano's Comments

Comment In: [News - 04/15/2014 - 10:33]

If the game design compels ...

If the game design compels a fan to mod the game I would not say that it sucks. Many people play video games for different reasons than you do and have completely valid fun while doing it. r n r nAlso here 's a robot arm playing Threes which I ...

Comment In: [Blog - 03/24/2014 - 01:23]

Thanks for starting a list. ...

Thanks for starting a list. There 's a lot of inaccuracies worth addressing in the rant. Here 's some more: r n r n Per-user game revenues on Android lag iOS drastically r n r nFalse. The total spend on Google Play lags App Store drastically at the platform level ...

Comment In: [Blog - 01/15/2014 - 03:21]

What you 're really talking ...

What you 're really talking about here is a more general concept I call rewarding the faithful. There are already many manifestations of this in gaming: collector 's editions at launch, pre-order bonuses, day-one DLC rewards, kickstarter early bird specials, etc. r n r nPricing your game lower at launch ...

Comment In: [Blog - 01/04/2014 - 03:32]

It 's a term used ...

It 's a term used to describe the act of reading your opponent 's mind so that you can predict their next move. But then they may predict that you 've predicted them and modify their move, but maybe you predicted that they would predict your prediction... r n r ...

Comment In: [Feature - 11/04/2013 - 04:00]

This is the kind of ...

This is the kind of revisionism I 'm trying to speak out against. r n r nDesigners were just as faulty as any of the clueless business men that don 't get games. They did not lobby for the innovation that would result in survival, they just lobbied for innovation ...

Comment In: [Blog - 09/17/2013 - 12:35]

It 's fair to say ...

It 's fair to say the dog pill analogy is not politically correct but I like that it 's balanced out by us developers adding bologna to solve the problem. It criticizes F2P in both directions. And it 's unfortunately accurate in addition to abrasive. r n r nSkins are ...