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Andrew Haining's Blog

 


Ratus Apparatus is a one man game developer (Andrew Haining, a.k.a. The Sombrero Kid) based in Glasgow, Scotland. I'm currently working on my first game Alaska which is due to be released in summer 2015. you can find out more about Alaska here, or by reading my development blog.
 

Member Blogs

Posted by Andrew Haining on Fri, 06 Mar 2015 07:16:00 EST in Programming, Indie
A quick summary of the pros and cons of the various engines at GDC this year.


Posted by Andrew Haining on Wed, 20 Aug 2014 06:01:00 EDT in Business/Marketing, Design, Indie
What I learned about entering the IGF last year, advice for devs and advice for the IGF!


Posted by Andrew Haining on Thu, 15 May 2014 04:30:00 EDT in Business/Marketing, Design, Production, Console/PC, Indie
No matter where you go in the games industry you'll find countless people telling you to start small "make something manageable that you'll get done quick or you'll never finish it" is the accepted wisdom but I believe this is bad advice.


Posted by Andrew Haining on Tue, 18 Mar 2014 05:13:00 EDT in Programming, Indie
I've been hearing a lot of people talking about Unity lately and I know a LOT of developers who've moved over to Unity to develop their games and this is a good thing, for now...


Posted by Andrew Haining on Wed, 26 Feb 2014 03:45:00 EST in Business/Marketing, Programming
I try and make sense of what little success in getting coverage for Alaska in the games press.


Posted by Andrew Haining on Tue, 11 Feb 2014 09:47:00 EST in Programming
Brief overview of The Agency Engine, my game engine I'm building Alaska on. This is reprinted from my development blog post http://www.ratusapparatus.com/blog/the-anatomy-of-the-agency-engine/



Andrew Haining's Comments

Comment In: [Blog - 08/27/2015 - 01:00]

Studio gibli is heavily inspired ...

Studio gibli is heavily inspired by French animation, less so Japanese, so it 's not really a fair assertion

Comment In: [Blog - 08/25/2015 - 01:22]

I wrote this small C ...

I wrote this small C class which uses the rest sdk to add cross platform Google Analytics to any native application, it currently uses Microsoft 's cross platform rest sdk Casablanca but I 'm planning on porting it to a rest sdk with a smaller dependency footprint to keep it ...

Comment In: [Blog - 08/17/2015 - 02:01]

Overtime without pay is never ...

Overtime without pay is never OK.

Comment In: [Blog - 08/14/2015 - 01:58]

It 's never the right ...

It 's never the right call to not use the space, as people have suggested moving obscuring elements into the unused space is a great idea, alternatively there are 2 ways to deal with varying aspect ratios, one is to widen the horizontal field of view for 16:9 the other ...

Comment In: [News - 08/03/2015 - 05:58]

No, that is a ridiculous ...

No, that is a ridiculous assertion.

Comment In: [Blog - 07/06/2015 - 01:34]

Couldn 't agree more, not ...

Couldn 't agree more, not to mention it gross 100k which should 've been more than enough to perpetuate a 2 person studio.