Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 20, 2014
arrowPress Releases
September 20, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
How we managed to acquire a PS4 DevKit as bloody beginners
by Andre Noller on 10/30/13 12:19:00 pm   Featured Blogs

The following blog post, unless otherwise noted, was written by a member of Gamasutraís community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

Yo! We are getUP | games and we make motion based games :)

We are three indie developers from Germany, and accepted the challenge to build intense, compact and awesome motion based games!

We are currently working on our title „Commander Cherry's Puzzled Journey“ for the PlayStation 4.

We love and embrace the tradition of sharing knowledge and experience about nearly every aspect of indie game development!

Though we are beginners, we think that it may be interesting for others, how we managed to acquire a PS4 Development Kit as bloody beginners.

So we want to share this video of our talk at the Stuttgart Media University Games Day 2013 with you! The video provides English subtitles, the original language is German.

Hope you enjoy it :)

 


Related Jobs

Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Producer - Infinity Ward
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Senior AI Engineer
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Lead Tools Engineer - Infinity Ward
Infinity Ward / Activision
Infinity Ward / Activision — Woodland Hills, California, United States
[09.20.14]

Senior Tools Engineer - Infinity Ward






Comments



none
 
Comment: