What's to say? I write code, drink coffee, play with my kids and generally try to enjoy life as much as I can. Started programming with BASIC on my C64, moved on to Pascal, Cobol (who the heck remembers that thing?) and onwards to C, C++ and nowadays mostly C#.
You can check out my other blogs; here and here.
Follow me up on twitter @dissonance_core
And the game I'm currently working on: Buck
Where I explain how I reset the scene view of my Unity scenes to easily fit my 2D projects' requirements.
In which I describe a fairly simple and mostly useless (but still fun) way of measuring coding progress.
In which I detail a simple but useful utility to convert string representations of a bitmask into a bitmask value.
In which I complain about children and components.
In which we get to see the end result of our locking mechanism and I get to write more code.
In which I share my ideas on the importance of locking transform data in Unity during scene editing and begin setting the stage (heh) for a transform locking system.
[Blog - 07/28/2015 - 05:03]
This article and the comments ...
This article and the comments demonstrate quite well that for every programmer out there, there are at least 3 ways of writing code :P r n r nlol
[Blog - 07/16/2015 - 01:47]
Rubbish. Masculinity is, partially, socialized ...
Rubbish. Masculinity is, partially, socialized and mostly inherent generally in males of our species genetically. The clue to that lies in your assertions of variance. r n r n r nAs far as this research goes. It 's terrible. Suffers from severe confirmation bias. Is entirely one-sided and shows a ...
[Blog - 07/09/2015 - 02:22]
[Blog - 07/06/2015 - 01:34]
Her Story retails at 5.99 ...
Her Story retails at 5.99 r n Sunset retails at 19.99 r nWhile money isn 't a judgement of quality, pricing our product correctly is the first sign of respect towards our customers. Listening to customer feedback is the second. r n r nActing like a petulant child is not.
[News - 06/22/2015 - 04:57]
[News - 06/22/2015 - 06:39]