What's to say? I write code, drink coffee, play with my kids and generally try to enjoy life as much as I can. Started programming with BASIC on my C64, moved on to Pascal, Cobol (who the heck remembers that thing?) and onwards to C, C++ and nowadays mostly C#.
You can check out my other blogs; here and here.
Follow me up on twitter @dissonance_core
And the game I'm currently working on: Buck
Where I explain how I reset the scene view of my Unity scenes to easily fit my 2D projects' requirements.
In which I describe a fairly simple and mostly useless (but still fun) way of measuring coding progress.
In which I detail a simple but useful utility to convert string representations of a bitmask into a bitmask value.
In which I complain about children and components.
In which we get to see the end result of our locking mechanism and I get to write more code.
In which I share my ideas on the importance of locking transform data in Unity during scene editing and begin setting the stage (heh) for a transform locking system.
[News - 11/24/2015 - 02:04]
I don 't think he ...
I don 't think he 's talking about a secret cabal. He 's talking about current western media trends of demonizing sexuality because it serves very specific political agendas of very specific profiteering identities.
[Blog - 06/25/2014 - 08:42]
[Blog - 11/12/2015 - 12:20]
Exactly why designers need to ...
Exactly why designers need to learn how to actually program their own stuff first before going on to design for others to implement. Understanding platform constraints, hardware and software limitations and having a decent grasp of logic and algorithms would only benefit the design process.
[Blog - 11/10/2015 - 02:42]
[Blog - 10/30/2015 - 12:43]
Adding my support for a ...
Adding my support for a full key rebinding rule very important to allow players to have control over how they want to set up the input.
[Blog - 10/14/2015 - 03:48]
on that note I was ...
on that note I was listening to the gamerswithjobs podcast yesterday and teared up when Graham Rowat read the article about Sean 's son...