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April 20, 2014
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Allan Munyika's Blog

 
 

Allan Munyika's Comments

Comment In: [News - 11/16/2013 - 10:41]

Might the Elder Scrolls series ...

Might the Elder Scrolls series and the GTA series fit the description of the 'middle ground ' game that you are talking about

Comment In: [News - 09/20/2013 - 03:55]

Sounds like a trip to ...

Sounds like a trip to uncanny valley. We will undoubtedly see more of this in the coming generation as game developers lazily decide to use the spike in computing power to create even better graphics and ignore all other aspects of games.

Comment In: [Blog - 09/17/2013 - 03:46]

I agree with this view ...

I agree with this view and I would like to add to it. We can argue about pricing models until the cows come home but the truth is this would be merely addressing the symptom but not the root cause of declining subscriber numbers in most popular subscription based MMOs ...

Comment In: [Blog - 08/05/2013 - 05:05]

Yes video games are a ...

Yes video games are a type of interactive medium but not all interactive media can be classified as video games. An interactive experience that 's driven purely by narrative would be classed under interactive movies and we all know what happened to those. r n r nImmersion in games is ...

Comment In: [Blog - 08/05/2013 - 10:32]

The problem is ideas never ...

The problem is ideas never come out of the mind whole. They have to be sculpted and refined into a whole. I think the key is to start sculpting early wether it be concept art, storyboard, game prototype, or a portion of the game script and refine the idea itself ...

Comment In: [Feature - 05/31/2013 - 04:00]

@ Zack. I remember reading ...

@ Zack. I remember reading in an interview on the EDGE magazine website inwhich Shigeru Miyamoto was asked about his game design philosophy and he answered that when he and his team were in the process of conceiving a game design idea, they focused on coming up with experiences which ...