Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
July 4, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Alexander Jhin's Blog

 
 

Member Blogs

Posted by Alexander Jhin on Fri, 02 Sep 2011 02:12:00 EDT in Design, Serious
Using game design principles, we can make learning how to code a lot more compelling.


Posted by Alexander Jhin on Mon, 11 Jul 2011 04:40:00 EDT in Design, Serious
If gamification is evil aren't video games evil, too? An analysis of how gamification is only a harmless tool, how it can be successfully ditched, and how acknowledging this can make games better.


Posted by Alexander Jhin on Wed, 10 Nov 2010 05:14:00 EST in Design
With Black Ops competitive multiplayer, Treyarch's design decisions heal Call of Duty by ruining it.


Posted by Alexander Jhin on Thu, 25 Mar 2010 07:19:00 EDT in Art
A scientific exploration of the trivial benefits of 3D glasses.



Alexander Jhin's Comments

Comment In: [Blog - 06/30/2015 - 01:28]

Sorry if it seemed like ...

Sorry if it seemed like I veered means I didn 't communicate well . I meant to be in wholehearted agreement with your overall point, just presented differently: Artists provide some piece of art which viewers interpret. Games are even more open to interpretation because they allow user input which ...

Comment In: [News - 06/30/2015 - 09:26]

We need more histories like ...

We need more histories like this one: entertaining and insightful. Thanks, Gabe

Comment In: [Blog - 06/24/2015 - 10:30]

I 'm curious exactly how ...

I 'm curious exactly how you 're using Xamarin. Are you using it with MonoGame Have you run into any compatibility issues with Xamarin 's somewhat restricted version of .NET when trying to use external libraries How do you work around them r n r nThanks

Comment In: [News - 06/25/2015 - 10:58]

On NPR, they asked an ...

On NPR, they asked an African American why he was buying a Confederate Flag. His answer: To burn it. Context matters: A Confederate Flag can be pro-Slavery, simply historic, or even used in protest of everything the Confederacy believed in. To ban it simply makes it harder to talk about: ...

Comment In: [Blog - 06/18/2015 - 07:43]

Whenever I think about game ...

Whenever I think about game names, I go back to these two articles: r nhttp://gamasutra.com/blogs/ElyotGrant/20140924/226369/How to name a video game in 5 steps.php r nhttp://dukenukem.typepad.com/game matters/2004/02/the name of the.html r n r nAnd I add: 1 Is it pronounceable 2 Does it imply what you 'll be doing r n ...

Comment In: [Blog - 06/12/2015 - 03:03]

It 's almost as if ...

It 's almost as if the author of this article watched Anita Sarkeesian 's Tropes vs Women in Video Games: Ms Male segment and thought Hey, Ms. Male is a GOOD idea r n r nEpisode below: r nhttps://www.youtube.com/watch v eYqYLfm1rWA list PLn4ob 5 ttEaA vc8F3fjzE62esf9yP61 index 5 r n ...