Alex Nichiporchik's Blog
CEO at tinyBuild -- an indie game development and publishing company, known for No Time To Explain and SpeedRunners
We started out as two guys working from our bedrooms with the dream of making video games. Read the story of how that morphed into an indie game development & publishing company with offices in the Netherlands and Seattle.
Follow us @tinyBuild
12 hour work days. Severely underpaid. Constant late-night calls because timezones. Waking up in the middle of the night to check notifications for disasters during big promotions. Crunching weeks on-end with no weekends. Forget about holidays.
We're standing in an elevator. I'm a publisher/youtuber/platform. What's your pitch? You have 4 seconds.
Your game's been selected to showcase at a big livestream at a show. Congratulations! This is your moment of glory. Now what?
A cheat-sheep for surviving and being successful at a show like Gamescom while showing your game
Last 4 years have been a rollercoaster, and it's finally time to talk about why we disappointed our fans three times in a row.
Aside from accidentally stumbling into a Korean brothel, we learned some valuable things about E3 last week
Alex Nichiporchik's Comments
[News - 11/16/2015 - 11:25]
I 'm still amazed at ...
I 'm still amazed at the small Cabal design philosophy. You would think normal companies that throw hundreds of people at projects with specialization and org structures would learn from a timeless classic like HL2.
[Blog - 11/06/2015 - 01:19]
This is a good alternative. ...
This is a good alternative. Did you start development during your studies, or flat out used the loans to finance your studio
[Blog - 09/15/2015 - 03:10]
Divide By Sheep is done ...
Divide By Sheep is done in Flash and it did fairly well for us. r n r nObsolete technology though in general. Such a shame, because I worked in flash games before founding tinyBuild. r n r nWhat I 'm super happy about though is seeing all these flash devs ...
[News - 08/21/2015 - 06:55]
No it doesn 't r ...
No it doesn 't r n r nLook at Uber or any other Valley-based start-up that 's growing aggressively
[News - 08/18/2015 - 04:02]
Haven 't tried the Oculus ...
Haven 't tried the Oculus controllers -- did try the HTC VIVE ones. They have a sensor which looks like the one on Steam Controllers for your thumb, and it felt phenomenal to use virtual reality photoshop in the demo. r n r nI would pull up an interface on ...
[Blog - 08/14/2015 - 01:58]
Activision is losing millions by ...
Activision is losing millions by publishing Call of Duty on Steam r n r n King is losing millions by publishing Candy Crush on Facebook r n r nLet 's build our own platform to compete YEAH Go Origin r n r nThis article is stupid.