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Blogs

Adam Rebika's Blog

Adam Rebika. Born on the 28th of february 1990. Living in Fance.

Currently student in International Management, looking for an internship starting next january in the video games industry, as an assistant producer.

Also working on my own on various PnP RPG projects.

Member Blogs

Behind the curtain of the unexpected success of Euro Truck Simulator 2
Posted by Adam Rebika on Tue, 22 Jan 2013 08:49:00 EST in
I tried out this game, and try to explain its success and what it implies
Read More... | 0 Comments

Report from the ParisGamesWeek
Posted by Adam Rebika on Tue, 06 Nov 2012 10:26:00 EST in Business/Marketing
I attended the ParisGamesWeek. Here's what I saw, and my personnal opinion!
Read More... | 0 Comments

Don't fire your workers after each project!
Posted by Adam Rebika on Wed, 24 Oct 2012 10:40:00 EDT in Business/Marketing
A study on why and how companies can avoid firing a large part of their workforce in between two projects
Read More... | 0 Comments

The three kinds of video games characters
Posted by Adam Rebika on Thu, 18 Oct 2012 07:55:00 EDT in
A study of the three categories characters in video games fall in.
Read More... | 2 Comments

On the creation of good characters for your story
Posted by Adam Rebika on Sun, 16 Sep 2012 09:24:00 EDT in Design, Console/PC
A study about how to create good characters for your video game's story - Part 1 / 2: The general outlines
Read More... | 0 Comments

Books and games
Posted by Adam Rebika on Mon, 03 Sep 2012 10:25:00 EDT in Console/PC, Design
What if storytelling in video games was actually closer to books than movies?
Read More... | 0 Comments

[More Adam Rebika Blogs]   

Adam Rebika's Comments

Comment In: Xbox One's preowned games strategy involves a single-use code [News - 05/21/2013 - 06:22]

The death of used games, ...

The death of used games, OR gamestop simply asking all of its employees to discourage people from buying any console that features this functionnality.

Comment In: Xbox One isn't always-on, but it will require a regular connection [News - 05/21/2013 - 07:08]

This whole interview reeks of ...

This whole interview reeks of damage control and lack of preparation...

Comment In: The DRM Distinction of Steam's Success [Blog - 05/08/2013 - 02:37]

The Steambox. If it allows, ...

The Steambox. If it allows, and it certainly will, people to get all their Steam games on it, it will simply be the strongest selling point any console ever had at launch in its history.

Comment In: Big hits vs. big hits: A cross-generational software sales analysis [News - 02/26/2013 - 04:16]

Digital sales REALLY need to ...

Digital sales REALLY need to be charted. Especially since the publisher and the developper usually get a larger cut on digital sales than on the revenue on digital sales than on retail well, not sure how it works / will work for consoles, but for Steam I 'm pretty confident ...

Comment In: Another month of retail video game decline in the US [News - 01/10/2013 - 06:37]

People bought less games because ...

People bought less games because there were less games released. But more people bought said released games.

Comment In: Analyzing Console History, and Why Predictions are Harder Than You Think [Blog - 01/06/2013 - 04:13]

Nintendo being Nintendo, they just ...

Nintendo being Nintendo, they just have to release a 3D Mario, a Smash Bros, a Mario Kart, a Zelda and bring back 1 - 2 old missed IPs we already have Pikmin, stay on the lookout for a new F Zero, don 't bet too much on Metroid or Starfox ...

[More Adam Rebika Comments]   

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