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Adam Culberson's Blog

 
 

Adam Culberson's Comments

Comment In: [Blog - 10/10/2013 - 09:45]

What if I got laid ...

What if I got laid off my day job

Comment In: [News - 04/24/2013 - 05:42]

I wouldn 't really call ...

I wouldn 't really call Actionscript a great language. It made for easy iteration and fast dev times and is easy enough to learn, but performance wise it 's just not good enough to keep up with the capabilities of today 's technology.

Comment In: [Blog - 01/07/2013 - 07:52]

Making games for business and ...

Making games for business and making games for passion are two different things but they don 't have to be excluding. If all you are concerned about is whether or not your skills are marketable you probably are making games for the wrong reasons and yes, you probably will burn ...

Comment In: [Blog - 12/07/2012 - 01:30]

I approve this message. I ...

I approve this message. I especially agree with the point on over generalizing code even when not necessary. From an outsiders point of view reading someone elses work, it can be really hard to follow someones code when everything has been generalized, especially in game development. I typically fall on ...

Comment In: [News - 11/21/2012 - 06:26]

That depends. You definitely don ...

That depends. You definitely don 't want to re-invent the wheel more then you have to. Most platforms have some sort of free or almost free framework to start with. I started my journey with XNA which is really just a framework without any kind of visual tools and made ...

Comment In: [News - 11/13/2012 - 12:59]

Here is something that needs ...

Here is something that needs to be pointed out because every gaming site I have read so far on this story keeps comparing Halo 4 's 220 million day one sales to Modern Warfare 3 's 400 million. Consider that Modern Warfare launched on 3 platforms, and Halo 4 is ...