Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
November 29, 2015
arrowPress Releases
November 29, 2015
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Adam Bishop's Blog


Adam is the creator of the independent experimental game Time Flows, But Does Not Return and has taken part in the Experimental Gameplay Project.

He's also the author of the political noir fantasy novel The Disillusioners.

Adam has previously worked for a large game developer in Montreal, but is now a programmer in another industry. While his formal education is in the history of 20th century international relations, he has been making games in some form or other (board games, card games, video games) for most of his life and it's a field he'll continue to be a part of.  He currently has multiple projects in the works, which may make all of them less likely to ever see the light of day.


Member Blogs

Posted by Adam Bishop on Fri, 12 Oct 2012 03:20:00 EDT in Design, Console/PC
"Don't bother," she said.

Posted by Adam Bishop on Thu, 09 Aug 2012 06:05:00 EDT in Design, Programming, Console/PC, Indie
Want to start making video games but don't know where to start? I've got a few suggestions.

Posted by Adam Bishop on Sat, 17 Mar 2012 04:21:00 EDT in Design, Console/PC
Developers build a trust with players over the course of a game. Don't betray it for the sake of a "shocking" plot twist.

Posted by Adam Bishop on Sun, 01 Jan 2012 03:12:00 EST in Design, Production, Indie
Digital sales aren't just affecting which games I play, they're affecting how I play them too.

Posted by Adam Bishop on Sat, 16 Oct 2010 01:21:00 EDT in
An account of the constant sexual harassment I've witnessed in this industry and why gamers need to stop feeding into it.

Posted by Adam Bishop on Wed, 06 Oct 2010 02:04:00 EDT in Design
Why the concept of "replay value" typically misses the point.

Adam Bishop's Comments

Comment In: [Blog - 11/23/2015 - 07:41]

I once worked for a ...

I once worked for a major publisher who even applied that rule to testers , so if you took a job as a tester and wanted to build a portfolio to help move up in the industry, you couldn 't. You could ask for a waiver to that rule to ...

Comment In: [News - 11/19/2015 - 04:03]

I like many of the ...

I like many of the games you 've listed, but I would not say their writing is on the same level of quality as most novels I read or films I watch, with the possible exception of The Walking Dead, which does have some genuinely good writing notably, it 's ...

Comment In: [Blog - 10/26/2015 - 08:05]

The job of a journalist ...

The job of a journalist isn 't to promote, it 's to write interesting and truthful things about their subject matter. Sometimes truthful and interesting things are negative. A writer who shies away from writing things that are true and important just because they 're negative isn 't a journalist, ...

Comment In: [Blog - 10/19/2015 - 01:57]

It would be impossible to ...

It would be impossible to know if it reduced binge playing because the game has always had the feature. There 's no control group to test against.

Comment In: [News - 10/19/2015 - 08:03]

This seems implausible since people ...

This seems implausible since people have been loudly insisting for years that console gaming was dying because people who used to spend 60 on AAA games were now perfectly happy with the freemium phone/tablet experience instead.

Comment In: [News - 10/16/2015 - 03:55]

Same. One of the main ...

Same. One of the main reasons I stopped playing my 360 in favour of my PS3 and why I haven 't bought an Xbone is the mess of ads that took over the dashboard.