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November 24, 2014
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November 24, 2014
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  Get a job: MMORPG-focused Goblinworks is hiring a Programmer
image Tabletop RPG fans with MMO game dev experience, take note: Goblinworks is hiring a programmer to join the team working on a Pathfinder MMORPG in the studio's Redmond, WA office.
8 Don't Miss: The Witness artist reminds us to keep it simple Exclusive
image "To evoke emotions through art, in games or anything else, you have to break down your medium," says The Witness artist and Twelve Minutes developer Luis Antonio.
  iOS App Store downloads spike in October, reaching record high
image The release of two popular new phones has helped to heat up the already popular market -- a 39 percent rise year-over-year for app downloads.
  Video: Expert advice on how to make your indie games stand out
image Game designer Raph Koster hustled indie developers Adam Saltsman, Rami Ismail and Zach Gage into a room at GDC Next earlier this year to ask: as an indie, how do you successfully market your work?
  American McGee takes casino games for a spin Exclusive
image American McGee and his team at Spicy Horse has once again shifted strategy, teaming up with gambling game company Odobo to add slot games to McGee's previously Kickstarted action game Akaneiro: Demon Hunters.
1 Analysts: 2015 will be the year cloud gaming finally takes off
image Analysts believe the recent launches of the PlayStation Now and Nvidia Grid game streaming services will be a one-two punch that catapults "cloud gaming" to mainstream relevance by the end of 2015.
1 Charting distinctive features in games
image An academic look at how "distinctive features" open up games to study: "Games are as diverse as the humanity that created them. This means that trying to sort games in definite, discrete categories is fruitless."
  PA universities net $750k state grant to grow local game industry
image Three Pennsylvanian universities have applied for and won a $750,000 "Discovered in PA" state grant to expand the state's burgeoning video game and digital entertainment industry.
11 Quit the grind: New ways to 'level' in RPGs
image "The problem is that grinding is hard to avoid in the standard RPG formula where each battle pushes you closer to the big 'level up.' Many classic RPGs have explored alternatives here, too."
3 In Blood Sport, you give blood when you get shot
image UPDATE A Toronto-based team is looking to gamify giving blood, by hooking a set of Xbox controllers up to blood collection machines, and taking the set-up on tour.
  Learn about Assassin's Creed Unity's dynamic crowds at GDC 2015
image Ubisoft Montreal's AI and systems design ace Christine Blondeau will be speaking at GDC 2015 in March about precisely how the systemic crowd events of Assassin's Creed Unity were made.
  GTA V is now the best-selling game of all time in the UK
image Following its next-gen launch on PlayStation 4 and Xbox One, Grand Theft Auto is now the best-selling video game of all time in the United Kingdom.
6 Sony says it couldn't effectively test Driveclub
image "They hit a hiccup. I prefer people to have the ambition to try that, though. It's no fun being safe all the time." - Sony's Shawn Layden says that there's no way they could have anticipated the problems for Driveclub.
  World of Warcraft: Ten years of change
image MMO designer Laralyn Williams reflects: "I immediately knew what I wanted to talk about: the flexibility and responsiveness of the development team."
  Why you want cross-functional team members
image "You are hurting the agility of your company or project if you have an over-reliance on the concept specialization and arenít encouraging teams to work collaboratively to spread knowledge and skills."
  Nordic Games opens Munich studio for new SpellForce title
image Nordic Games has put together a new real-time strategy game studio in Munich, that will focus on building a third core title in the SpellForce franchise.
  App Store optimization tips: Choosing keywords
image A quick guide to choosing the right keywords -- crucial for getting found. "They should be the words that best explain or relate to your app or game. The first rule is that they should be relevant."
6 Vampire: The Masquerade - Bloodlines fan remake shut down by CCP
image A fan remake of Vampire The Masquerade: Bloodlines has been shut down by EVE Online studio CCP Games, the copyrights holder for Bloodlines.
8 Ten years of World of Warcraft
image Raph Koster looks back at the MMO juggernaut: "If anything, itís possibly the biggest game design achievement in all of virtual world history."
11 Double Fine loses a project, and lays off 12 staff
image Confirmed: San Francisco independent studio Double Fine (Broken Age, Costume Quest 2) today laid off 12 staff after losing a deal for an unannounced project.
  Blog: Thoughts on Practice, the NYU game conference
image Designer Keith Burgun attended this year's conference: "While each Practice conference has evolved somewhat from the last, I feel that the one thing that itís always had in common was this element of risk-taking."
15 GameStop: Players expect to pay just $35 for triple-A game downloads
image What players expect to pay for digital downloads of triple-A games is a much lower price than publishers would most likely want them to, according to GameStop.
36 Analysis: GameStop agrees with Nintendo - Game devaluation must stop
image GameStop estimates $100 million of digital content given away in 2014; president Tony Bartel says, "the industry will need to work together to continue to price goods in a way that sustains profitability."
  Get a job: DeNA is hiring a Senior Build and Release Engineer
image The Tokyo-based mobile game powerhouse is looking for an engineer in its San Francisco office to "maintain open dialogue with all product groups to bring up and maintain build and release pipelines."
2 Don't Miss: Is there life after World of Warcraft?
image Are MMO populations 'tribal', and if so, what's the next tribal shift after World of Warcraft? In this 2007 feature, academics including Henry Jenkins and Edward Castronova discuss the future of online worlds.

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  Our KickStarter: Scraping By Without a Scam in the World
by James Hicks
Like most Indie games, we didnít get Big Press coverage, so what we saw is probably a good example...
1 Positively Horrifying
by George Mylonas
Is horror in the interactive medium truly harmless? Why are we drawn to horror? What kind of people...
  Game Development on Twitch: Lessons Learned
by Joe Kelly
A collection of opinions and tips for livestreaming your game development on Twitch.
  Motivating Your Indie Team - Pt. 2
by Katie Chironis
It's no secret that motivation to finish is the thing which kills nearly every indie game project....
  Distributing Through a Humble Bundle
by Kevin Harwood
How should game developers and marketers view Humble Bundle and the service it provides? I've...

[Read More]

arrowPress Releases
November 24, 2014
PR Newswire
View All
Games Press
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ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Zvky Design Studio
Zvky Design Studio Zvky Design Studio is an young entertainment design firm specializing in concept art and other art production services. Our artists have worked on many AAA title games from top studios.
Game Design Studio, The
Game Design Studio, The Need help in game or level design? The Game Design Studio is home of Pascal Luban, freelance game designer with 17+ years of experience, Lead Level designer on the multiplayer versions of both Splinter Cell - Pandora Tomorrow and Chaos Theory.
Technicolor Game Services
Technicolor Game Services
Forge Studios
Forge Studios Forge Studios is an outsourcing production services studio founded by an experienced team of professionals. Our team has worked on a variety of projects providing high quality in-game content as well as engine integration, workflow setup, art direction.
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Principle Audio
Principle Audio Principle Audio - young and ambitious outsourcing company, sound design for games. We are engaged in casual, social games, games for iOS, Android. Some of our projects: Cut the Rope: Time Travel, Tap the Frog, Mirrors of Albion, Starborn Wandereres.
AXION STUDIOS Ltd.
AXION STUDIOS Ltd. We are located in Hong Kong and providing the best Digital Art with guaranteed quality services for the game industry around the world.

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Postmortem: Identity
image Michael Quist details the development of Identity, a third-person stealth game created by a 14-person team at SMU Guildhall.
Tales of Terrachanics
image Game developer Glen Cooney details the production cycle, the challenges he encountered, and the lessons he learned in creating Terrachanics.
Introduction to Game System Dynamics
image Dr. Lennart Nacke gives an introductory lesson explaining how systems drive games as an integrated whole.
Annual Game Career Guide
The annual Game Career Guide 2014 is now available. Whether you are a newbie in the industry or an expert, the GCGís exclusive industry content is a great tool for those who wish to plan their profession in the game industry.

[View GameCareerGuide.com]